Geek Powers

XNA, C#, code, games, and other ramblings of a super nerd.

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Feb 21

Manic coder on a mission: FlatRedBall game engine, Tiled Map Editor, and you.

Posted on February 21, 2012 by Domenic

I’ve been busy. Like a manic coder on a mission busy, and I love it. I haven’t been this driven about anything in a long time, and I am loving every second of it. About a month ago, Joel Martinez introduced … Continue reading →

Posted in Code, FlatRedBall, XNA | Leave a reply
Jan 11

FlatRedBall game engine

Posted on January 11, 2012 by Domenic

In speaking with Joel Martinez about my most recent game project, we got to the point of talking about finishing a game, and he mentioned something about animation. A friend of mine had developed part of a game engine I had … Continue reading →

Posted in Code, Windows Phone, XNA | 5 Replies
Jan 10

New game I’ve been working on

Posted on January 10, 2012 by Domenic

Back in the MS-DOS era, I was a PC gamer. One of my favorites was a cult classic called UFO: Enemy Unknown, which introduced the entire X-COM series. I still play it to this day… it has major replay value. … Continue reading →

Posted in Code, Windows Phone, XNA | 1 Reply
Nov 21

Putting the IGameActionManager interface to work

Posted on November 21, 2011 by Domenic

Things have been pretty hectic for me lately. I have 3 week old twins and barely enough time to do much of anything for myself. My coding comes in bits and pieces here and there, but I have managed to … Continue reading →

Posted in Code, XNA | Leave a reply
Apr 18

Using VirtualBox to run the Microsoft Virtual PC test images

Posted on April 18, 2011 by Domenic

At some point with every new project, we have to do multiple browser testing to check for compatibility. The major browser types are usually covered by the team, and we all usually have at least Firefox, Chrome, and one flavor … Continue reading →

Posted in Web Development | Tagged drivers, ie6, testing, virtual pc, virtualbox, xp | 3 Replies
Mar 01

Bust that cache!

Posted on March 1, 2011 by Domenic

<shamelessplug>I don’t know if I have shared this, but I work for Caesars Entertainment doing web development. Go make a hotel reservation and you’ll be using everything that my work has been for the last 2 years.</shamelessplug> Anyway, as web … Continue reading →

Posted in Code, Life & Work, Web Development | Tagged browser, cache, development, html, javascript, programming, web | Leave a reply
Feb 23

Another WordPress Upgrade

Posted on February 23, 2011 by Domenic

I just got around to updating wordpress to 3.0, and today I login to find a 3.1 update! This one was even easier with php safe mode turned off. I just clicked a button, and boom… WordPress 3.1. Good stuff. … Continue reading →

Posted in Blog | Leave a reply
Feb 11

WordPress upgrade

Posted on February 11, 2011 by Domenic

Just painlessly upgraded my WordPress install to the latest. Good stuff… nice and easy (manual install). Edit: So it wasn’t quite as painless as I had initially thought. Apparently PHP safe mode wreaks havoc on a wordpress install, so that … Continue reading →

Posted in Blog | Leave a reply
Jun 25

This blog was mentioned in XNA Club Communique 46

Posted on June 25, 2010 by Domenic

I know I read this one, but I completely missed my own name in it: http://blogs.msdn.com/b/xna/archive/2010/03/18/creators-club-communiqu-46.aspx Pretty amazing, and I only saw it thanks to a pingback. Now I have to get back into XNA… I miss it and I … Continue reading →

Posted in Code, XNA | 4 Replies
Mar 12

IGameActionManager interface for simplifying input management.

Posted on March 12, 2010 by Domenic

While reading all the latest WP7 buzz, I got to thinking that I am going to need some way of managing input between devices so as not to have a billion #if WINDOWS_PHONE or #if XBOX preprocessor statements all over … Continue reading →

Posted in Code, XNA | 3 Replies
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Recent Comments

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